Hi (again)! I’m an indie game developer at DANG! I do freelance work as my “day job” to fund my other work, which right now is our IGF-nominated corporate espionage hacking game IO Interloper, which was invited to E3 this year. I helped make Slap Friends, an IndieCade finalist and Alt.Ctrl GDC contender. I’ve been working in Unity for about five years across a dozen games, making mistakes and learning new skills with each one — by now, I’ve gotten pretty dang good at it.
I do gameplay programming, tools programming, UI programming, shader programming, technical art, and more. My expertise is in Unity, but I’m also proficient in Adobe Flash and Photoshop.
I’ve worked on games for PC, web, mobile, VR, and plush puppet hats.
I make cool stuff. If you want me to make cool stuff for you, get in touch!